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When rendering it is normal that something could go wrong, but if you follow these simple rules you increase your odds of avoiding issues by quite a margin.
Scene file - should be saved in .tgd format using Terragen from 2 to 3.2
Additional objects & assets (like from 3DMax) should be linked or merged into one .tgd scene
All assets and textures should be placed in scene directory and linked in project. Also there should be no missing assets / textures in scene
If GI is cached it should be setup in "read GI cache" mode and maps should be linked. If there is no GI cache files please setup setting in "no GI cache"
Render settings - only one render setup should be avaliable in scene (like "Final Render"). If there are more render setups inside your project - please remove them and leave only one used for rendering
Render range - should be set in "project settings" - not in render settings
Output path & name prefix should be prepared with same way as rendering on local machine, as well as output format
Scene name, output paths should not contain any untypical characters like / \ " % # ? or any similar to
Remember that we are here to help you so if you are not sure about something just ask us
Version 002
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