You are not logged in.

#1 2019-04-18 07:54:33

Mike
Administrator
From: Poland
Registered: 2014-08-06
Posts: 27

Web Manager - changelog

03/03/2020 Web Manager update

- Added copy job path option (available under RMB on the selected job)
- Added separate FPR (frames per render/execution) defaults and ranges for RedShift. Now default FPR for RedShift renderer is 10
- Fixed missing 'Add job as paused' parameter on clone job

22/01/2020 Web Manager update

- Added resolution aspect ratio lock in the job submission window
- Added "End time" column in the jobs table
- Added Job node limit in the job submission window
- Fixed Render Log formatting

28/10/2019 Web Manager update

- We've added a new exciting feature for your renderings - Real-time Progress!
- The rendering Progress Tab opens/hides from the right side of the main Job panel window when you click on the simple arrow button (the same arrow the file browser has)
- To view the current render progress, just select one of the rendering jobs in the Jobs panel and unhide the progress panel by clicking the arrow at the top
Render Progress Tab is divided into three sections:
1) Active frames - it is visible when a job is rendering and it shows all the currently rendering frames
2) Done frames - this section shows the frames that are finished
3) Process results - you can view the real-time render log for active frames or check the saved render log for finished frames
Below you can find a small preview of the new Web Manager feature
Please note that it's still an early version and that we'll be continuously working on making it better. Tell us what you think!

18/10/2019 Web Manager update

- Added support for custom scripts. Scripts can be executed from the "Advanced settings" menu. Scripts are executed "per-job". Users need to contact with our support team to add custom scripts
- New priority setup. Now, the default priority is set to Medium instead of High. Also, selected priority is remembered for every new scene
- Added blender resolution check for stripes rendering
- Added blender camera name injection to paths
- Adobe After Effects video output frame range is limited to 10k frames for video formats. To render more frames choose image output
- Render node groups are separated for 64GB and 128GB
- Allowed extension changing for Maya + V-Ray jobs
- Blender jobs with a single frame and resolution 1920x1080 or higher will now show a popup asking to render strips

02/09/2019 Web Manager update

- Priority settings update - now, Web Manager has remembered the last scene render priority setting and forwards it to every next scene
- Default priority has been changed from high to medium

18/04/2019 Web Manager update

- Now, you can use the FPR (Frames Per Render) feature in Web Manager. You will find it in the job submission window.
- FPR allows you to set the number of frames that will be rendered in a single job execution (without reloading the app). You can think of it as rendering in "chunks".
- Please keep in mind, using FPR on scenes with long render time may increase the overall job completion time!<
- Also, the rendering progress on jobs using FPR will only start once the full set of frames defined by FPR is done. That means you won't see the frame-by-frame progress but actually the FPR progress.
- Using FPR makes the most sense of scenes which render fast but have longer loading time. These type of scenes usually render inefficiently without FPR and so may cost more.
- By default, FPR is set to 1 for every software except Adobe After Effects (FPR=10 for AE).
- Please don't hesitate to talk to our support team if you have any questions or doubts about this feature.

Offline

Board footer

Powered by FluxBB